I am an Minecraft: Bedrock Edition map designer based in Singapore, specialising in the area of modern urban design.
Since beginning Minecraft in November 2012, my way of building has changed continuously over the years.
As of now, I have created 2 cities. The first one was rather unrealistic, and I am now working on the second one (image above), with more realistic builds and deliberate planning. I also have 4 finished rollercoaster maps, and a few other single-building creations.
My modern buildings focus on realism, detail and sustainable design.
Other than cities and rollercoaster maps, I also build adventure maps, albeit less frequently.
I do not use any mods or world-edit software, i.e. designed in vanilla Minecraft. All of my buildings are 100% "handmade", or aided with in-game commands. There are a few chunk errors in some of my maps, and these are not becuase of world-edit software.
PROJECTS
Hotel (Nov 2012)
PVP Maps (Dec 2012-Mar 2013, scrapped)
The Pit (Feb 2013)
Modern City (Apr 2013-Jun 2014)
The Facility (Dec 2013-Feb 2014, scrapped and redone as Subterranean Facility)
Rollercoaster Maps (Mar 2014-Sep 2014)
Modern Architecture Series (July 2014-Present) [CURRENT PROJECT]